I have a big day ahead of me: an interview, take a bike ride, pay my rent. And there was something else that I wanted to do, but I just can't remember it. I know I can leave my mp3 player at home, since I have all of the Fallout 3 songs playing on infinite repeat in my head. If I didn't like Ella Fitzgerald-ish music, I would be going mad. MAD I TELL YOU MAD
I don't think I have it in me to play an evil character though. What's the point, when the DC Wasteland has so many already? It would be harder but the satisfaction of taking on the entire slaver enclave of Paradise Falls would be absent. I went freaking caveman on those assholes. They thought they could stop me from rescuing their captives. It's kinda sad, really. I talked my way into the camp, did the research, talked to the captives, and tried to figure out the finesse way to sneak them out of there. I couldn't figure it out, though I know it has to do with the patrol pattern. After watching for about 30 seconds, I just said, "Fuck finesse, they're SLAVERS. They don't deserve mercy." So I whipped out my minigun and rickrolled those bastards toward their final judgement. The criticals involving explosive separation of body parts are EXTREMELY SATISFYING. You can watch some examples on that link.
2 comments:
I know what you mean. I just happened to take the etymology perk right before the fire ant quest, and I never thought blowing insects into tiny bits would be so rewarding. Yet, I can also settle a dispute with a bunch of Lost Boys-era vampires with some fancy speechifying.
IF ONLY REAL LIFE WAS AS THRILLING!
I have settled disputes with Anne Rice-wannabe vampires with fancy speechifying. Well, I thought I was fancy and clever, the goth losers thought I was rude.
I hit level 20 before even getting in the Citadel. I ended up with the well-rounded character style. Tag skills: speech, repair, and science. I am now maxed in repair, lockpick, and science.
Make sure you find the bobbleheads and don't raise any skills to more than 90% without a bobblehead.
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